Frequently
Asked Questions
Q: What
are the keys you need to play the game?
A: See the section on
keys.
Q: How
does the scoring system work?
A: See the section on the scoring
system.
Q:
What's the most you can score?
A: The theoretical maximum possible score on completion of each level is
30,000. The practical maximum is lower. For
more information read the section on the scoring
system.
Q: Help
me! It runs too fast (or too slow)
A: This version of Styx calibrates the speed of your computer when you
run it, so it should run at the same speed on all machines. You can,
however, speed up or slow down the game depending on your personal
preference. To do this, simply specify the speed on the command
line. The default is 100, higher numbers give slower speeds, lower
numbers (1 being the
lowest) give faster speeds. For example, starting Styx with parameter
/s:200 gives play at half speed.
It proved very difficult to get the calibration just right, and you
may feel that the default setting is wrong. If you can change it just by
using a different speed setting, do this. If you feel that there is a
more serious problem (that the ratio between speeds of certain game
elements is badly wrong on your machine, for example), you'd better contact
us.
Unfortunately, the sound effects change slightly at different speeds
(the background sound, for example, will be quieter at higher speed).
Q: I
don't see the caterpillar on my portable computer
Users of older portable computers may have trouble seeing the
caterpillar due to display latency.
Q:
It refuses to run on Win95. There it can only be run in the DOS-mode,
which is time absorbing to start.
Is
there an easy solution for this?
Win95 and Win98 are pretty much identical operating systems from the
point of view of a DOS program like Styx. Here's what usually works.
Right-click on your desktop and select New, Shortcut. Enter the path
to your copy of Styx.exe and choose a name and icon for the shortcut.
Then, right-click on the icon you created and select properties. After
Styx.exe add a space and a number corresponding to the speed
(300 or 400 works about right for modern fast computers). You might also
need to add "/Q" (try it without first and if it doesn't
work, try it with). Next, click the "Advanced" button
and remove the tick from "Suggest MS-DOS mode as necessary"
(this is the crucial step). Press Ok. You probably want to tick
"Close on exit". Click the "Screen" tab and under
"Usage" select "Full screen".
Q: I
don't hear background music
A: You're right, there isn't any. But there is that curious
random buzzing noise that never seems to quite repeat itself, which
almost sounds like there is a fly trapped inside your computer. We
believe this is done by creating pseudo-random numbers using two of the
computer's timing circuits (the clock and the RAM refresh counter).
Because these timers run at different speeds, strange results ensue. If
anyone knows better, contact us.
Q: Can
you send me this other game I used to play called...?
A: No, try Altavista or Alltheweb.
We haven't got time to go searching the web for you if you can't be
bothered to work out how to do it yourself.
Q: Can
I send you this other game I used to play called...?
A: No! Please, whatever you do, DON'T send us games over email. Sending
large binaries over email is known as mail-bombing and is extremely
rude. If you want to send something, email us first describing exactly
what it is and ask us if we want it. If we do, we'll tell you the best
way for you to get it to us.
Q: I
have found a bug in Styx. Can you fix it?
A: First download the latest version from the download
page and see if your bug still happens with that. If it doesn't, we
already fixed it. If it does, please send us details of the bug, the
operating system you are using, and the command line parameters you gave
to Styx.
Q: My
computer does not know how to run .ZIP files. What do I do?
A: If you're using Windows, download
Winzip and learn how to use it. If you're using a Mac, see the next
question. If you use some other sort of computer, you really ought to
know how to unzip files. We won't send you an unzipped version.
Unzipping files is a skill you really need to learn if you're going to
be downloading programs from the internet: it is an industry standard
format. Give a man a fish and he will eat today, teach him to fish and
he can eat forever.
Q: My
Apple Mac won't run Styx. What do I do?
A: Try to run it on a PC emulator. Some people have reported limited
success in doing so. Hopefully sometime soon a Mac programmer will write
a native version.
Q: How
do I specify command line arguments?
A: This depends on how you load the game. If you load it from a DOS
prompt by typing the command "STYX" and pressing enter, then
it is as simple as typing the options after the word "STYX",
i.e. "STYX /C 50" to play in CGA at double speed.
If you're running it by double-clicking on an icon in Windows 95 or
above, right-click the icon, select properties and there will be a
command-line box which you can change in the same way (although instead
of saying just "STYX" it may say something like
"C:\Games\Styx\Styx.exe" but it's the same principle. In
Windows 3.x press Alt-Enter whilst the icon is highlighted to get a box
with the command line.
Reference the command line page to see
which arguments you may use.
Hopefully in the future there will be user friendly menus which will
mean you never need to use the command line.
Q:
Where can I get the original version of Styx?
A: We don't know. It is impossible to download it from the internet
because it is hardware, not software (a copy protected floppy disk, as
opposed to the program on it). If you had that disk you'd still need an
XT with genuine CGA graphics and a 5.25" floppy disk drive to run
it.
However, many people played the old Styx without the original disk.
It is possible to extract the program from its disk, a process known as
"ripping". If you do this, it still doesn't work because the
game is copy protected. It is possible to remove the copy protection (a
process called "cracking"). After these steps, the game will
run but it will run too fast unless you have an XT, and you won't be
able to see it unless you have CGA. Also, if you were to get a high
score, it would try to save it on the disk in drive A, possibly wiping
out some of the information on any such disk.
The ripped copies of Styx and the other Windmill Software games
Digger, Moonbugs, Conquest, Rollo, The Exterminator and Floppy Frenzy
which you can download at the download
page of the Digger site have been cracked and modified not to save
their scores. Nothing else has been done to them, however, so you they
run too fast and the graphics are broken in some of them.
A more original (although less useful) downloadable version of one of
these games would be an "image" of the original disk (not a
picture but a file containing all the data from the disk: boot sector,
file allocation tables and all.) We don't have any disk images of
Windmill games, however (nor do we want any - we have no use for them,
except to put on this website, and we won't do that unless there is
sufficient demand for it).
If you actually want to play Styx, we suggest you download Styx
Remastered. It plays and sounds exactly the same as the original did,
looks the same if you use the /C
option, and works on all the same computers as well as more modern ones.
Q: Is
this legal?
A: Strictly speaking, no. According to intellectual property law, a work
copyrighted by a company continues to be copyrighted for 75 years.
We have no moral objections to violating Windmill software's
copyright by re-releasing the game, and we feel you should have no moral
objections to playing it (unless you're doing it when you should be
doing something else). Copyright exists to protect intellectual rights,
not to prevent people from having access to software. We can think of
two reasons why Windmill software would want to protect their
intellectual rights:
- To ensure that they are recognized as the true authors of Styx.
- To ensure that they make as much money as possible.
Andrew Jenner has retained the original copyright messages in the
game and takes pains to ensure that Windmill are credited properly
wherever possible so the first of these concerns is taken care of. As
for the second - Windmill hasn't made any money from Styx for a long
time, and if they insist Andrew will relinquish all rights to Styx
to them to do with as they wish. Having Styx restored and working on
modern computers, they would be in a much better position to make money
from it than they would if Andrew Jenner hadn't remastered it.
In conclusion, therefore, Andrew thinks that Styx Remastered follows
the spirit of the law, if not the letter. And since laws, being so
rigid, can never be perfect, the world works much better this way (as
any Styx fan must concur.)
For more information about abandonwarez and the associated legal
problems, have a look at this
essay.
Q: Has
Jo-Anne Kempe of Windmill Software replied to your email yet?
A: No. As soon as she does we'll let you know via the website or the StyxGame
mailing list. |